Visuals and Graphics
The DEFINITIVE lighting mod for HITMAN III. This mod significantly improves visual clarity, accessibility, and aesthetic choices. Eliminates arbitrary effects and filters, significantly reduces bloom, and makes critical changes to skyboxes and color correction.
Changes maps to other times of day. Night Miami and Whittleton Creek? Daytime Hawke's Bay and Ambrose? So many more! This mod is periodically updated to include more maps/ToDs.
Tools for messing with the AI and with the world in general. The successor to AI Playground.
A remake of The Seafood Massacre from Hitman: Contracts/Codename 47. New NPCs, outfits, Time of Day, map changes, unlisted Mission Stories.
Restores and upgrades the IO-made unfinished Sapienza side mission/ET known as "Methlab"
Brings Bonus Missions, random times of day/weather and more to Freelancer. A must have!
Converts sniper map Hantu Port (Singapore) into a fully functional sandbox map with all gameplay features you'd expect.
Improves HITMAN WOA's UI by looking to the past and present of the WOA trilogy.
Various mesh and texture fixes of 47 and NPC outfits.
Unleash the power of comfort with the Portable Chair Mod for HITMAN 3. As Agent 47, you can now carry a chair with you on your mission and take a well-deserved break whenever you desire. Immerse yourself in the game's surroundings and experience a new level of realism like never before.